It synergizes pretty well with some of the other Chocobos from this set, like Black Chocobo, Traveling Chocobo, and Sazh's Chocobo
One difference here is that the lands are played from exile, not cast from exile like most adventures, so cards that key off of casting from exile specifically wont trigger
Put the exiled card into your hand if it wasn't cast this way
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In the Reserved List, meanwhile, is the bizarre artifact called Chaos Orb, a card that cares about physical dexterity despite not being an Un-card
The eyes around the art weren't originally there, but we felt the card needed a something a little extra